When Ner'zhul refused to serve the Legion's agenda past a certain point, Kil'jaeden turned to Ner'zhul's apprentice. Working through the shaman Ner'zhul, the demon lord gradually began corrupting the orcs. Kil'jaeden continued to hunt the exiles, however, and he eventually learned of the idyllic world and its unsuspecting inhabitants. The draenei came to call their new home Draenor or "Exiles' Refuge." In time the draenei settled on a remote world and met the shamanistic orcs who inhabited it. Deeply affected, the draenei vowed to honor the Light and uphold the naaru's ideals. Even as the Burning Legion chased the draenei across the cosmos, the naaru instructed the exiles in the way of the Light. Furious, Kil'jaeden vowed to track Velen to the ends of creation. Velen quietly gathered those of his fellow eredar who seemed trustworthy and dubbed them the draenei, or "exiled ones." As Sargeras returned to Argus and transformed many willing eredar into demons, the draenei narrowly escaped their homeworld. The naaru offered to shepherd Velen and other believers to refuge. These energy beings had, like Velen, foreseen the formation of the Burning Legion. To his surprise and relief, he was answered by one of the benevolent naaru. Velen despaired at his former friends' decision and prayed for help. Despite Velen's warnings, Kil'jaeden and Archimonde decided to accept Sargeras' offer. A troubling vision soon came to Velen, who saw the eredar transformed into unspeakable demons–the first sentient members of the Legion, which would grow to immense size and decimate all life. Sargeras offered untold power to the three leaders of the eredar–Kil'jaeden, Archimonde and Velen–in exchange for their unquestioning loyalty. Long ago, on the world of Argus, the brilliant and magically gifted eredar race drew the attention of Sargeras, the Destroyer of Worlds. Their chosen language is Draenei, while they are also able to speak Common. The draenei's choice of mount is the elekk, a creature similar in appearance to a war elephant. They have no capital city, instead they make their main dwelling on a crashed dimensional ship, the Exodar, which is overseen by their leader, Velen. They searched for allies in their never-ending battle against the Burning Crusade, and finding such allies within the Alliance. Velen and the remaining draenei survivors gained control of one of Tempest Keep's satellite structures and used it to escape to Azeroth. Bloodmyst Isle can be found as the adjacent zone, a level 10-20 area. The main base with civilization in Ammen Vale is called Azure Watch. The draenei of the Exodar start in Ammen Vale, situated on Azuremyst Isle, a landmass belonging to a cluster of islands called the Azuremyst Isles located off the northwestern coast of Kalimdor. For a history of the race see " Draenei". This article is about the playable Draenei. Learn more about who we are, how you can contact us and how we process personal data in our Privacy Policy.Hunter, Mage, Paladin, Priest, Shaman, Warrior, WotLK Death Knight You can at any time change or withdraw your consent from the Cookie Declaration on our website. Some cookies are placed by third party services that appear on our pages. This site uses different types of cookies. For all other types of cookies we need your permission. The law states that we can store cookies on your device if they are strictly necessary for the operation of this site. You consent to our cookies if you continue to use our website.Ĭookies are small text files that can be used by websites to make a user's experience more efficient. We also share information about your use of our site with our social media, advertising and analytics partners who may combine it with other information that you’ve provided to them or that they’ve collected from your use of their services. We use cookies to personalise content and ads, to provide social media features and to analyse our traffic.
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